Tiny Cannoneer was a small VR project created for the Oculus Go as part of our 2nd year game art course at AIE. Created by the Programming and design classes, we as artists were each tasked with creating at least two 3D models which were optimized mobile VR use in a set low poly style, my contributions included creation of the towers, and several flag variations which were not used in the final build.
Environmental assets - Chris O'Neill (artstation.com/chris-oneill)
Cannon Assets - Sarah Staley (artstation.com/sarahstaley424)
VFX and post processing - Jonah Bauer (artstation.com/jtb)